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 [One Piece] 'Black Leg' Sanji

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Damian
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PostSubject: [One Piece] 'Black Leg' Sanji   Tue Jan 18, 2011 11:01 am

Everyone's favourite womanizing, kick-ass-kicking cook dashes into the fray!

-SPECIAL THANKS TO KIDDRAGON-
-THANKS TO ZI FOR THE RECOLOURED RENDER-

ABOUT SANJI (Warning: Spoilers!)
Spoiler:
 


PLAYSTYLE
Spoiler:
 


INFORMATION
Spoiler:
 


Entrance-
Stance-
Walk-
Run-
Jump-
Double jump-*same as first jump*
Falling-

Land-
Basic combo
INSERT NECESSARY ANIMATIONS HERE.

Attack 1-

attack 2-
Neutral Special: Veau Shot.


-Single powerfull kick that multi hits opponents, and pushes them away when the attack ends.
Good for the finishing blow.

(NOTE: More ending lag will be added when coded)
(NOTE: When used in the air, it disables movement while attacking, like Falcon Punch)
Side Special: Concassé.




-Jumps forward and delivers a die-hard kick to the face. Mega-meteor smash and buries opponent deep into the ground. This special is the most effective in the air, although it comes with dangers: It leaves Sanji helpless, so try to make sure you can fall back on the stage if you try to silence your opponents with this.
Up Special: Épaule Shoot




A quick kick upwards and then a meteor smash to end the attack. The heigh is travels is nothing to write home about, but it is a satisfying finisher for air combos, although not very reliable, since it can be escaped.

(NOTE: Sanji continues to rise uopwards 'till the seventh frame)
(NOTE: The meteor Smash does not require extra imput of any button)
(NOTE: The meteor part does not cause Sanji to fall downwards, rather, he stalls in the air)
Down Special: Brochette




-Think of this attack like Zamus' downspecial in Brawl. Only Sanji travels less far and delivers a kick without the need of an additional hit of the attack button.
It can get you out of though situations, but it's not very effective.

Forward Smash
Smash-
(Anti-air and combo starter)
Up Smash
Smash-
(Frame 3 is the charge frame)
Down Smash-
Smash-

Neutral air-
Up air-
Forward air-
Back air-
Down air-
(not a falling Dair, just a sex kick downwards)
Aeriel Lands-
Crouch-
Down tilt-
Up tilt-
Forward tilt-
Dash attack-
Grab miss-
Grab-
Pummel-
Foward throw-
Up throw-
Back throw-
Down throw-
Final Smash- DIABLE JAMBE

-Unleashes a barrage of powerfull flame-filled kicks, with a fiery finisher.

Guard-
Back Roll-
Forward Roll-
Sidestep-
Air dodge-
Shield Break-
Sleep-
Wake up-
Hurt 1 (Hit)-
Hurt 2 (Sent Flying)-
Hurt 3 (Dead)-
Hurt 4 (Getting back up)-
Get-up attack-
Hang-
Ledge attack-
Ledge roll-
Assist trophy-
Hammer-
Item Swing-
Fire Flower Hold-
Walk While Using Item-
Item Shoot-
Item toss-
Hold heavy object-
Walk w/heavy object-
H.O Throw-
Climb ladder-
Swim-
Drown-
G&W Ball-
Electric Hit-
Up Taunt-
MELLORINE~
Side Taunt-
Down Taunt-
Win-
Lose/clap-
Revival Platform-
Series Icon-
Render-



Alternative colors/ costumes-

(just for fun!)


Attacks and Sound Effects megaupload.com megaupload.com7LJ1U550
Win Theme

(first 6 seconds)

A few rules:
-No moveset suggestions
-No taunt suggestions
-No complaining about Sanji being in his 23 year old form
-The rest of the universal rules of this forum.


Last edited by Damian on Fri Apr 01, 2011 12:28 pm; edited 110 times in total
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Blitz n' Barrage
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PostSubject: Re: [One Piece] 'Black Leg' Sanji   Tue Jan 18, 2011 11:02 am

0_o
This is amazing, I remember your original Sanji expansion, are you making Luffy aswell? And on another note, I though animations had to be facing right, not left
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Damian
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PostSubject: Re: [One Piece] 'Black Leg' Sanji   Tue Jan 18, 2011 11:05 am

Blitz Troopa wrote:
0_o
This is amazing, I remember your original Sanji expansion, are you making Luffy aswell?


good sir, I feel the need to point out that I never made a Sanji expansion before. Suli gave me permission to restart it so and so here we are. But thanks.

And yes, I have plans for making Luffy too. Maybe even Chopper if I have the time (although I think Chopper has been done before, so I'd need to get permission from Suli again).
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PostSubject: Re: [One Piece] 'Black Leg' Sanji   Tue Jan 18, 2011 11:07 am

Chopper was indeed made, but not up to the current checklist, if you need any help with Sanji, I'm all for it
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PostSubject: Re: [One Piece] 'Black Leg' Sanji   Tue Jan 18, 2011 11:38 am

Blitz Troopa wrote:
Chopper was indeed made, but not up to the current checklist, if you need any help with Sanji, I'm all for it


Thanks but no thanks (for now), I think I can handle Sanji by myself for now. I'll keep you in mind though, may I ever need someone to help me with this.

-Added series icon
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PostSubject: Re: [One Piece] 'Black Leg' Sanji   Tue Jan 18, 2011 11:52 am

Thank you, and I really like how you edited the JUS sprites, including the walk animation
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PostSubject: Re: [One Piece] 'Black Leg' Sanji   Tue Jan 18, 2011 11:59 am

Blitz Troopa wrote:
Thank you, and I really like how you edited the JUS sprites, including the walk animation


I opt to ignore most of JUS Sanji completely, and edit Grand Battle Collesuem, Gigant Battle and One Piece GBA sprites into JUS style. JUS Sanji was horrible (although I could understand why they left out his smoking) so I try to use as less from JUS directly as I can.

~Added Side Taunt.
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Noob-fangled
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PostSubject: Re: [One Piece] 'Black Leg' Sanji   Tue Jan 18, 2011 12:24 pm

Wow, these are pretty nice animations.

but, can you try to remove the backrounds?
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PostSubject: Re: [One Piece] 'Black Leg' Sanji   Tue Jan 18, 2011 12:27 pm

Noob-fangled wrote:
Wow, these are pretty nice animations.

but, can you try to remove the backrounds?


Any particular reason why I should remove them? They are there so that you guys can see Sanji better.

~Added Assist Trophy animation.
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PostSubject: Re: [One Piece] 'Black Leg' Sanji   Tue Jan 18, 2011 12:33 pm

I can see him fine in the one where there's no backround.

Backrounds are an inconveinience to the devs, I think.

I don't actually know the real reason. I just know you shouldn't have them.


Last edited by Noob-fangled on Tue Jan 18, 2011 12:39 pm; edited 1 time in total
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PostSubject: Re: [One Piece] 'Black Leg' Sanji   Tue Jan 18, 2011 12:34 pm

Noob-fangled wrote:
I can see him fine in the one where there's no backround.

Backrounds are aan inconveinience to the devs, I think.

I don't actually know the real reason. I just know you shouldn't have them.


Juts knowing is not enough, I want facts. FACTS.

I dunno, BGs have never been a problem, unless they were white.
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PostSubject: Re: [One Piece] 'Black Leg' Sanji   Tue Jan 18, 2011 12:36 pm

Having the animations transparent allow the devs to quickly put the animations in to the game, without having to transparentize every frame of the animation
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PostSubject: Re: [One Piece] 'Black Leg' Sanji   Tue Jan 18, 2011 12:39 pm

Blitz Troopa wrote:
Having the animations transparent allow the devs to quickly put the animations in to the game, without having to transparentize every frame of the animation


Thanks for clearing that up, Blitz.
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PostSubject: Re: [One Piece] 'Black Leg' Sanji   Tue Jan 18, 2011 12:43 pm

No problem
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PostSubject: Re: [One Piece] 'Black Leg' Sanji   Tue Jan 18, 2011 1:46 pm

Your arugment convinced me...
So did your sprites...
Thumbs up.

_________________

King of Card Games.

Damian wrote:
Zilch III wrote:
Dat sparkle


ASTRAL FRIENDSHIP!


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