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The Man Who Laughs Member


Posts: 731 Join date: 2011-10-16 Age: 19
 | Subject: Re: [Yu-Gi-Oh!] Yugi Thu Jun 28, 2012 10:31 am | |
| Glad to see this is getting updated more. The only thing I can say for the new animation is his hair looks a little jumpy (I think it's in the yellow on the red). |
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MoonyGekko Member


Posts: 1633 Join date: 2010-07-15 Age: 15 Location: Chicago
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Blitz Member


Posts: 528 Join date: 2010-07-03 Age: 18 Location: I am Gamma's brother
 | Subject: Re: [Yu-Gi-Oh!] Yugi Sun Jul 29, 2012 10:07 am | |
| Sorry for the bump, but I think you need to improve the ladder climb and the swim. They both look really bad, and if you want this to be an official expansion, you need to improve them. |
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sonicstormer38 Member


Posts: 1231 Join date: 2010-12-18 Age: 18 Location: Why do you need this information again?
 | Subject: Re: [Yu-Gi-Oh!] Yugi Sun Jul 29, 2012 11:58 am | |
| | Blitz n' Barrage wrote: | | Sorry for the bump, but I think you need to improve the ladder climb and the swim. They both look really bad, and if you want this to be an official expansion, you need to improve them. |
I plan to redo almost all of the animations that have been made for this in order to make them better, including the ladder climb and the swim. |
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TheUltimateClash Member

Posts: 3 Join date: 2012-08-14 Age: 18
 | Subject: Re: [Yu-Gi-Oh!] Yugi Wed Aug 15, 2012 5:16 am | |
| You should switch the Up Special to heavy storm and you should make mystic box work like snakes Down Special. Like you use the side special to put the card on the field and then you press it again to activate it and everyone who's in the range of the card gets sucked in and switches place with yugi's current location |
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Luke Member

Posts: 1156 Join date: 2011-10-31 Age: 18 Location: Germany
 | Subject: Re: [Yu-Gi-Oh!] Yugi Wed Aug 15, 2012 9:28 am | |
| | TheUltimateClash wrote: | | You should switch the Up Special to heavy storm and you should make mystic box work like snakes Down Special. Like you use the side special to put the card on the field and then you press it again to activate it and everyone who's in the range of the card gets sucked in and switches place with yugi's current location |
hi welcome to the forums |
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TheUltimateClash Member

Posts: 3 Join date: 2012-08-14 Age: 18
 | Subject: Re: [Yu-Gi-Oh!] Yugi Wed Aug 15, 2012 9:52 am | |
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ShadowHunter Member


Posts: 1367 Join date: 2010-07-02 Age: 17 Location: On a ruined and polluted planet suffering from many failures. (aka Earth)
 | Subject: Re: [Yu-Gi-Oh!] Yugi Wed Aug 15, 2012 10:43 am | |
| Now that we are here, I think that the sprites of the God cards should be bigger. Really, these monsters are the size of skyscrapers and in this expansion there are some normal monsters that are actually bigger than the god cards themselves.
Ra's idea of an attack could be better (we already have a projectile from Slither). Try something different like him turning into a phoenix of fire and charging in a straight line, damaging and knocking back anyone he touches.
Climb Ladder is not natural at all. There is a lot of pixelshifting and his torso (including his shoulders) are extremely stiff. The movement is anatomically impossible. |
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Kizuato Member

Posts: 68 Join date: 2011-10-24 Age: 17 Location: Magicant...?
 | Subject: Re: [Yu-Gi-Oh!] Yugi Wed Aug 15, 2012 5:28 pm | |
| | ShadowHunter wrote: | | Climb Ladder is not natural at all. There is a lot of pixelshifting and his torso (including his shoulders) are extremely stiff. The movement is anatomically impossible. |
^This. This has been bugging me since my lurking days, but I was too afraid of bumping the topic and getting warned when I actually joined. I'm surprised no one alse mentioned it until now. |
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TheGame Member


Posts: 13 Join date: 2012-02-25
 | Subject: Re: [Yu-Gi-Oh!] Yugi Wed Aug 15, 2012 6:00 pm | |
| Is the Final Smash set as The Heart of The Cards, or are you open to suggestions? EDIT: Never mind, I can't find the explanation of the attack... |
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Ken Takazuki Member


Posts: 849 Join date: 2010-10-30 Age: 14 Location: Well I
 | Subject: Re: [Yu-Gi-Oh!] Yugi Wed Aug 15, 2012 7:25 pm | |
| | Kizuato wrote: | | ShadowHunter wrote: | | Climb Ladder is not natural at all. There is a lot of pixelshifting and his torso (including his shoulders) are extremely stiff. The movement is anatomically impossible. |
^This. This has been bugging me since my lurking days, but I was too afraid of bumping the topic and getting warned when I actually joined. I'm surprised no one alse mentioned it until now. | It's been mentioned, he just said he'll redo them when he has the time. Like the climb latter. But as I said, he'll do them later. |
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TheGame Member


Posts: 13 Join date: 2012-02-25
 | Subject: Re: [Yu-Gi-Oh!] Yugi Wed Aug 15, 2012 7:36 pm | |
| Wait I remember my idea for the FS I can't find video, but it's Ragnarok. Where he removes all of his monsters from play to unleash the force of those monster's combine might in order to wipe out the effects of all enemy monster's and utterly banish them. |
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sonicstormer38 Member


Posts: 1231 Join date: 2010-12-18 Age: 18 Location: Why do you need this information again?
 | Subject: Re: [Yu-Gi-Oh!] Yugi Thu Aug 16, 2012 6:24 am | |
| | ShadowHunter wrote: | | Now that we are here, I think that the sprites of the God cards should be bigger. Really, these monsters are the size of skyscrapers and in this expansion there are some normal monsters that are actually bigger than the god cards themselves. |
The final smash is far from finished. All of the god card animations are going to need to be redone so that they are smoother and have their effects removed. Once I get to work on that, I'll probably make them bigger.
| ShadowHunter wrote: | | Ra's idea of an attack could be better (we already have a projectile from Slither). Try something different like him turning into a phoenix of fire and charging in a straight line, damaging and knocking back anyone he touches. |
That's an interesting idea. I'll consider it.
| Kizuato wrote: | | ShadowHunter wrote: | | Climb Ladder is not natural at all. There is a lot of pixelshifting and his torso (including his shoulders) are extremely stiff. The movement is anatomically impossible. |
^This. This has been bugging me since my lurking days, but I was too afraid of bumping the topic and getting warned when I actually joined. I'm surprised no one alse mentioned it until now. |
It has already been mentioned, in case you haven't noticed. And as I've already said, it is going to be redone sometime in the future.
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Kizuato Member

Posts: 68 Join date: 2011-10-24 Age: 17 Location: Magicant...?
 | Subject: Re: [Yu-Gi-Oh!] Yugi Thu Aug 16, 2012 11:30 am | |
| | Kizuato wrote: | | ShadowHunter wrote: | | Climb Ladder is not natural at all. There is a lot of pixelshifting and his torso (including his shoulders) are extremely stiff. The movement is anatomically impossible. |
^This. This has been bugging me since my lurking days, but I was too afraid of bumping the topic and getting warned when I actually joined. I'm surprised no one alse mentioned it until now. |
It has already been mentioned, in case you haven't noticed. And as I've already said, it is going to be redone sometime in the future. [/quote]
Ah, sorry. Didn't know. I just wasn't motivated to look thorugh 67 pages of updates and complaints today, in all seriousness. |
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The Man Who Laughs Member


Posts: 731 Join date: 2011-10-16 Age: 19
 | Subject: Re: [Yu-Gi-Oh!] Yugi Thu Aug 16, 2012 12:08 pm | |
| | Kizuato wrote: | | Kizuato wrote: | | ShadowHunter wrote: | | Climb Ladder is not natural at all. There is a lot of pixelshifting and his torso (including his shoulders) are extremely stiff. The movement is anatomically impossible. |
^This. This has been bugging me since my lurking days, but I was too afraid of bumping the topic and getting warned when I actually joined. I'm surprised no one alse mentioned it until now. |
It has already been mentioned, in case you haven't noticed. And as I've already said, it is going to be redone sometime in the future.
Ah, sorry. Didn't know. I just wasn't motivated to look thorugh 67 pages of updates and complaints today, in all seriousness. |
It was literally mentioned on this page. |
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