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 Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*

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Should Sakura use her school uniform or her card captor suit?
School Uniform
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 50% [ 4 ]
Card Captor Suit
50%
 50% [ 4 ]
Total Votes : 8
 

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Kiddragon
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PostSubject: Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*   Wed Mar 16, 2011 4:54 pm

Base Sprites :
(Moveset - Red = Description, Orange = Origin)
-Chun-Li :

-Sakura Kinomoto : OR
[spoiler=Moveset (Very Complete!)]Names in Blue are cards she uses in the anime, so direct origin.


-Shinku :

-Suigintou :
Medusa Gorgon (Soul Eater) -

Taki (Soul Calibur) -

*Just for fun*
Platinum -

Crona -

Kiddragon (Yup, it's me!) -

Moka Akashiya (Sealed and True form) -

Mizore Shirayuki -

Kat & Ana -
Regular :
"Brawlified" :
[spoiler=Moveset]Kat & Ana work like the Ice Climbers, Fighting as a tag team.

Ashley-
Regular :
"Brawlified" :

Kairi-
Without weapon:
Destiny's Embrace (One scaled to Sora's weapon and one smaller(Second is handle-less)):
Kairi with Weapon (Both of them):

Series icon :
-Black Cat :
-Card Captor Sakura :
-Rosario + Vampire :
-Rozen Maiden :
-Soul Eater : (Found by Damian)
-Street Fighter : (Use as you wish for your Street Fighter characters, Damian.)
-To Love-Ru :
-Yu-Gi-Oh! :

Feel free to use any, just give credits.

I'm also open to constructive critism that'll help me do better.

_________________
~DESU!


The story of a spriter:
 


"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips."
-Megu Kakizaki,
Rozen Maiden.


Last edited by Kiddragon on Sun Apr 22, 2012 12:24 pm; edited 26 times in total
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Kiddragon
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PostSubject: Re: Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*   Mon Mar 21, 2011 3:45 pm

*UPDATE*
Not a major one, I just added 3 pixel in the height of Suiseiseki. (For future base sprites and expansions character that are a bit smaller...)

I'll also add moveset ideas, because 90% of what I'll show here are future expansions.

I would also really like if anyone could post some comments and things that are wrong (even you Vii...) so I can improve myself and do better sprites.

Thank you,
Kiddragon-Desu~

_________________
~DESU!


The story of a spriter:
 


"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips."
-Megu Kakizaki,
Rozen Maiden.
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Kiddragon
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PostSubject: Re: Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*   Tue Mar 22, 2011 7:33 pm

*UPDATE* Added Shinku's base sprite, in JUS style.

PS: Am I that good? I need those critics, so I can get better.
Please, just do them.

_________________
~DESU!


The story of a spriter:
 


"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips."
-Megu Kakizaki,
Rozen Maiden.
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MoonyGekko
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PostSubject: Re: Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*   Tue Mar 22, 2011 8:46 pm

If you look at Shinku left leg (our right) you'll notice that it curved in a really awkward looking position.
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PostSubject: Re: Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*   Wed Mar 23, 2011 4:09 am

You're right.
Anything else?

EDIT: *UPDATE* I corrected Shinku's leg and do some minoe edits on her and Suiseiseki.
Is it any better?

_________________
~DESU!


The story of a spriter:
 


"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips."
-Megu Kakizaki,
Rozen Maiden.
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PostSubject: Re: Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*   Sun Mar 27, 2011 7:48 pm

*UPDATE*

Added Suigintou and Chun-Li, and their movesets.

_________________
~DESU!


The story of a spriter:
 


"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips."
-Megu Kakizaki,
Rozen Maiden.
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PostSubject: Re: Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*   Mon Mar 28, 2011 1:16 pm

Use the traditional "S" and "F" as the Street Fighter icon.
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PostSubject: Re: Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*   Mon Mar 28, 2011 2:56 pm

Here is myideas
Nspecial: Kikkoken
Sspecial: Spinning Bird Kick
Uspecial: Same
Dspecial: Hyakuretsu Kyaku (Light Legs)
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PostSubject: Re: Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*   Mon Mar 28, 2011 3:22 pm

Argh... Still don't know the Japanese names.
Would you bother give me a description?
PS: Spining Bird kick is her U-Special.

_________________
~DESU!


The story of a spriter:
 


"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips."
-Megu Kakizaki,
Rozen Maiden.
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PostSubject: Re: Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*   Mon Mar 28, 2011 4:44 pm

Oops fail on my part with repeating spinning bird kick

I'll get back to you on helping you with the names as soon as I can get on a computer(on my Wii right now)
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PostSubject: Re: Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*   Mon Mar 28, 2011 5:07 pm

If it's not one of her Japanese attack, I was thinking of a quick, flame-powered multi-kick attack as N-Special.

_________________
~DESU!


The story of a spriter:
 


"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips."
-Megu Kakizaki,
Rozen Maiden.
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PostSubject: Re: Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*   Mon Mar 28, 2011 5:26 pm

*UPDATE*
For the Street Fighter logo, something like that?

_________________
~DESU!


The story of a spriter:
 


"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips."
-Megu Kakizaki,
Rozen Maiden.
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PostSubject: Re: Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*   Mon Mar 28, 2011 6:15 pm

How bout' this for a Chun-Li moveset:

NSP: Her famous super fast kicks(I forgot the name)
SSP: Kikkoken, her fireball. Causes low knockback but good hitstun
USP: She kicks upward in the air multiple times(this does have a name, I just don't know it)
DSP: Spining Bird Kick. Basically a stronger version of Mario's DSP but with better hitstun and less damage.
Final Smash: Chun-Li dashes in the air, if she hits an opponent, she kicks them. After the kick, she stalls in the air and Japanese symbols appear in a flashy style. Afterwhich, the opponent is sent flying.

Here's a few vids for some other ideas:


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PostSubject: Re: Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*   Tue Mar 29, 2011 7:55 am

Kiddragon wrote:
*UPDATE*
For the Street Fighter logo, something like that?


Don't worry about the Street Fighter Logo, I got that covered.
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PostSubject: Re: Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*   Wed Apr 13, 2011 4:24 pm

*UPDATE*
I now have a dress movement on Suiseiseki.
How it's looking?

_________________
~DESU!


The story of a spriter:
 


"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips."
-Megu Kakizaki,
Rozen Maiden.
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Kiddragon's Base Sprites and Series Icon workshop. *Updated on 22-04-2011*

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