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Expansion worthy?
Great
47%
 47% [ 26 ]
Needs a few improvements
22%
 22% [ 12 ]
Get better
13%
 13% [ 7 ]
These don't deserve to exist
18%
 18% [ 10 ]
Total Votes : 55
 

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Damian
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PostSubject: Re: Sprites   Tue May 17, 2011 9:29 am

Reinforce wrote:

I was referring to Mirror Kirby. And I never said anything about being evil. Nega Scott counts too.
And I meant just a dark side/form/enemy in general. Dark Link is the Original Shadow Man, you have to count him. I honestly hate Sonic, but it technically counts because it exists. And why shouldn't Anime count?


Whenever Dark Link is truly evil or not depends on his origin, as long as that remains unknown, how can you judge? Dark Link may have causes why he does everything, maybe he just wants to be your friend.
Rainforce wrote:

Maple characters honestly have little movement in their head besides blinking, and that's just my favorite Maple hairstyle.


Horrible excuses. Don't sprite in Maple story style then.
Rainforce wrote:

War was my first project, so I guess I could work on it.


For a first sprite, that's actually pretty good. Do you have a picture of this 'War'?
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C_Mill24
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PostSubject: Re: Sprites   Tue May 17, 2011 1:26 pm

Could you add a Dark Meta Knight sprite with the cape? By the way, the scar is supposed to be on the left side.
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Reix
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PostSubject: Re: Sprites   Tue May 17, 2011 3:50 pm

Damian wrote:
Reinforce wrote:

I was referring to Mirror Kirby. And I never said anything about being evil. Nega Scott counts too.
And I meant just a dark side/form/enemy in general. Dark Link is the Original Shadow Man, you have to count him. I honestly hate Sonic, but it technically counts because it exists. And why shouldn't Anime count?


Whenever Dark Link is truly evil or not depends on his origin, as long as that remains unknown, how can you judge? Dark Link may have causes why he does everything, maybe he just wants to be your friend.
Rainforce wrote:

Maple characters honestly have little movement in their head besides blinking, and that's just my favorite Maple hairstyle.


Horrible excuses. Don't sprite in Maple story style then.
Rainforce wrote:

War was my first project, so I guess I could work on it.


For a first sprite, that's actually pretty good. Do you have a picture of this 'War'?


Evil or not, he's the first Dark version of a hero.
Fine.
Spoiler:
 


@ Mill I can fix the scar, but if the expansion's gonna be made, nobody's gonna take the time to use the cape in every animation. It can show up in the entrance or a taunt, but it would be difficult to do it for everything.
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PostSubject: Re: Sprites   Wed May 18, 2011 7:26 am

Reiforce wrote:

@ Mill I can fix the scar, but if the expansion's gonna be made, nobody's gonna take the time to use the cape in every animation. It can show up in the entrance or a taunt, but it would be difficult to do it for everything.


Nobody? I suggest you rethink that. If anyone wants to make a good Dark Meta Knight, they'll add the scarred cape, because it's one of the things tha tdiffers him from Normal Meta Knight.

Also, for Dark Meta Knight, he still seems pretty... light. I suggest toning the pallet down a bit.
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SpOnGeY101
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PostSubject: Re: Sprites   Wed May 18, 2011 7:29 am

The Amazing Mirror ones aren't much darker.
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Damian
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PostSubject: Re: Sprites   Wed May 18, 2011 7:33 am

SpOnGeY101 wrote:
The Amazing Mirror ones aren't much darker.


The one in the OP is more grayish. I think that if Reiforce makes the body more purple-ish it would look better.
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PostSubject: Re: Sprites   Wed May 18, 2011 11:57 am

My opinion for DMK's weight class would be more light medium. I do love what you did with the sword Rei.
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PostSubject: Re: Sprites   Thu May 26, 2011 8:53 pm

Update.
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PostSubject: Re: Sprites   Sat May 28, 2011 1:43 pm

Update.
I made an ideal for a character than didn't take 3 seconds of editing.

Can I please get some crit?
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SeanRaider87
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PostSubject: Re: Sprites   Sat May 28, 2011 3:31 pm

Woah woah woah, hold up there, did it ever occour to you that you edited MY custom Trunks stance to make that "ideal".
You can use it, but give me credit.
You guys don't believe me? Well...
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Blitz
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PostSubject: Re: Sprites   Sat May 28, 2011 3:43 pm

And the Vegeta attack you edited was really an edit of my Trunks attack :/
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PostSubject: Re: Sprites   Sat May 28, 2011 5:07 pm

...
Reiforce wrote:
I edited it off of the Trunks one instead of the Vegeta one.


I assumed that would be self explanatory.
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PostSubject: Re: Sprites   Sun May 29, 2011 11:13 pm

Update.

I made a Catch Card!
And animated an adorable Blobbish thing. 10 points if you guess where's he's from.
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PostSubject: Re: Sprites   Mon May 30, 2011 3:37 am

That card looks very nice but it needs some information on it. Otherwise how am I gonna know what it has on there to see if it is trade worthy?
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PostSubject: Re: Sprites   Mon May 30, 2011 1:05 pm

C_Mill24 wrote:
That card looks very nice but it needs some information on it. Otherwise how am I gonna know what it has on there to see if it is trade worthy?


The base I used only had a name and number, so I don't think you put anything down.
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