| | Sage's Sprites and Things | |
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Futaraptor Member


Posts: 2329 Join date: 2010-09-29 Age: 19 Location: Coming in through the back door
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Sage Member


Posts: 868 Join date: 2010-12-08 Age: 18 Location: The Cyber World
 | Subject: Re: Sage's Sprites and Things Tue Sep 06, 2011 5:20 pm | |
| I have the animation half done:  It's still missing leg movement I know, but i'm puzzled on how the way the legs are supposed to move. |
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Sage Member


Posts: 868 Join date: 2010-12-08 Age: 18 Location: The Cyber World
 | Subject: Re: Sage's Sprites and Things Mon Nov 21, 2011 11:11 am | |
| Bump. I working on a sprite sheet for Harpuia: | Spoiler: | | |  |
How's It looking so far? |
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Wizard Member


Posts: 383 Join date: 2011-09-17 Age: 17 Location: A Soviet Sweatshop
 | Subject: Re: Sage's Sprites and Things Mon Nov 21, 2011 1:24 pm | |
| Your forward smash is backwards. His arms don't move until the last sprite. You essentially reversed an animation. That doesn't work well backwards. Set it back to normal.
As for your animation, even with leg movement, that doesn't look good. The arm movement is unnatural. You might need to find a different position for that attack _________________  |
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C_Mill24 Member


Posts: 2387 Join date: 2011-05-14 Age: 18 Location: Stuck here with nowhere to go.
 | Subject: Re: Sage's Sprites and Things Mon Nov 21, 2011 1:26 pm | |
| The first sprite has a stray pixel in it. |
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Sage Member


Posts: 868 Join date: 2010-12-08 Age: 18 Location: The Cyber World
 | Subject: Re: Sage's Sprites and Things Mon Nov 21, 2011 2:04 pm | |
| | Batz wrote: | Your forward smash is backwards. His arms don't move until the last sprite. You essentially reversed an animation. That doesn't work well backwards. Set it back to normal.
As for your animation, even with leg movement, that doesn't look good. The arm movement is unnatural. You might need to find a different position for that attack |
Thank you very much for your reply. I'll see what I can do. |
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Sage Member


Posts: 868 Join date: 2010-12-08 Age: 18 Location: The Cyber World
 | Subject: Re: Sage's Sprites and Things Mon Nov 21, 2011 7:09 pm | |
| I made this a looooong time ago  I haven't custom ever since. How I can improve this? |
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Kiddragon Member


Posts: 2715 Join date: 2010-09-23 Age: 16 Location: Here
 | Subject: Re: Sage's Sprites and Things Mon Nov 21, 2011 7:22 pm | |
| Try to find a sprite style, before anything.
It can be JUS, or anything else.
THEN we will be able to help you better. _________________ ~DESU! | The story of a spriter: | | | | Damian wrote: | | Mari Futanari wrote: | | Damian wrote: | | Way back in day, when I started out as a sprite, I made these. |
Waaaaaaiit, wait wait wait. You were a sprite? |
Actually, I started as a pixel. Then I grew into a sprite, but I wanted to be a sprite that could reproduce, so I became a spriter. As soon as I picked up a harem I became a sprite sheet.
True story. |
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"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips." -Megu Kakizaki, Rozen Maiden. |
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Sage Member


Posts: 868 Join date: 2010-12-08 Age: 18 Location: The Cyber World
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Ken Takazuki Member


Posts: 849 Join date: 2010-10-30 Age: 14 Location: Well I
 | Subject: Re: Sage's Sprites and Things Fri Nov 25, 2011 10:53 pm | |
| That first one looks weird. As if he was greeting someone. |
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killemkindly Member


Posts: 436 Join date: 2011-03-27 Age: 16
 | Subject: Re: Sage's Sprites and Things Sat Nov 26, 2011 12:02 pm | |
| the nspec looks much nicer. |
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Sage Member


Posts: 868 Join date: 2010-12-08 Age: 18 Location: The Cyber World
 | Subject: Re: Sage's Sprites and Things Sat Nov 26, 2011 4:07 pm | |
| Update: My first JUS Style sprite  I actually like how it came out. The only thing that I'm missing is the shoes and the shading. Reference pic: | Spoiler: | | |  |
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Kiddragon Member


Posts: 2715 Join date: 2010-09-23 Age: 16 Location: Here
 | Subject: Re: Sage's Sprites and Things Sat Nov 26, 2011 4:09 pm | |
| Not so bad, but I would have made is legs bend behind more.
And I would have made it more 45°. _________________ ~DESU! | The story of a spriter: | | | | Damian wrote: | | Mari Futanari wrote: | | Damian wrote: | | Way back in day, when I started out as a sprite, I made these. |
Waaaaaaiit, wait wait wait. You were a sprite? |
Actually, I started as a pixel. Then I grew into a sprite, but I wanted to be a sprite that could reproduce, so I became a spriter. As soon as I picked up a harem I became a sprite sheet.
True story. |
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"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips." -Megu Kakizaki, Rozen Maiden. |
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Veevee Member


Posts: 826 Join date: 2010-07-28 Age: 20 Location: Playing with other boys.
 | Subject: Re: Sage's Sprites and Things Sat Nov 26, 2011 5:08 pm | |
| And maybe you should've made a good sprite instead of what this is, that's kind of important too. You have a problem many spriters face; Anatomy. The legs are just some straight lines. Legs are not in fact straight lines. They are chock full of muscle, but that's kind of obvious. Legs have to be sculpted in a way that they can contain all of the muscle(mostly in the upper parts of the shin). Like so:  from http://www.dragoart.com/tuts/4811/1/1/how-to-draw-legs.htm Iroi's legs are obviously finely toned, and not women's legs, so his may or may not have more muscle. Furthermore, the arms are disproportionate and the bent one is anatomically incorrect. This is much easier to fix, just bring draw both arms(neither bent) at an equal length, then take about half of one arm and rotate it to the right. Using that, try and approximate where the elbow should go. Then you'll have to draw that in, but that's no real problem. Lastly, your head is really small. Use Frieza's head as a base, and draw the hair around that.  KD, if you'd be so kind, I'd like to help you with the finer parts of JUS spriting. I feel as though you should split the body section into equal and even parts to go through how each part is to be built. You know, the torso, arms, and legs. One section for each of those should be fine. I might be a little laggy in terms of memory but I've been spriting forever, so I'll just get back into the groove. |
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Sage Member


Posts: 868 Join date: 2010-12-08 Age: 18 Location: The Cyber World
 | Subject: Re: Sage's Sprites and Things Sat Nov 26, 2011 5:24 pm | |
| Thanks Vii and Kiddragon. I'll fix all those things next week. I really appriciate the crit. |
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| | Sage's Sprites and Things | |
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