|
|
| Author | Message |
|---|
Sage Member


Posts: 868 Join date: 2010-12-08 Age: 18 Location: The Cyber World
 | Subject: [Megaman]Girouette Sun Sep 18, 2011 7:55 pm | |
| If anyone would like to group, please PM me. Entrance-Giro rides his motorcycle, jumps off, and transforms to his Model Z form. Stance-  Walk- Run-  Loop second to last frame for cotiunous run. Turn Around- Jump-  Double jump-'same as jump' Back jump- Back double jump- Falling-  Land- Basic comboNeutral Special: Z Slash AirSame as ground Girouette slashes the opponent. Spikes. Side Special: Z Rush make faster AirGiro rushes with his sword. On the ground, he goes straight. In the air, he goes 45 degrees downward. The ground verision is good for getting close, while the air version is good for gimping. Up Special: Rising Z SlashAirSame as ground A simple sword uppercut. Like Sora's, if you press an attack button while doing this move, it will funtion like a third jump. Down Special: Z BreakerAirGiro stabs the ground, causing energy to surround his body. Does good damage and knockback, but increases Giro's hurtbox. Forward SmashSmash-  Unique smash that breaks shields at full charge. Up SmashSmash- Down Smash-Smash- Neutral air- Up air- Forward air- Back air- Down air- Aeriel Lands- Crouch- Down tilt- Up tilt- Forward tilt- Dash attack- Grab miss- Grab- Pummel- Foward throw- Up throw- Back throw- Down throw- Final Smash- Guard- Back Roll- Forward Roll- Sidestep- Air dodge- Tech- Wall-Tech-  Wall-Jump- Shield Break (Dizzy)- Sleep- Wake up- Hurt 1 (Hit)- Hurt 2 (Sent Flying)- Hurt 3 (Dead)-  Hurt 4 (Getting back up)- Get-up attack- Edge lean- Hang- Ledge attack- Ledge roll- Assist trophy- Hammer- Item Swing- Fire Flower Hold- Walk While Using Item- Item Shoot- Item toss- Forward: Up: Down: Back: Hold heavy object- Walk w/heavy object- H.O Throw-Forward: Up: Down: Wall-Hit- Climb ladder- Ride down ladder- Crawl- Swim- Drown- G&W Ball- Super Spicy Curry- Electric Hit- Up Taunt- Side Taunt- Down Taunt- Win- Lose/clap- Revival Platform- Misc. Trophies: Classic-  Adventure-  All Star-  Final Smash-  Attacks and Sound Effects Win Theme Preview- | Spoiler: | | |  |
Last edited by Hidden Phantom on Tue May 29, 2012 6:39 am; edited 19 times in total |
|
 | |
Ken Takazuki Member


Posts: 849 Join date: 2010-10-30 Age: 14 Location: Well I
 | Subject: Re: [Megaman]Girouette Sun Sep 18, 2011 8:38 pm | |
| I love it. Though I thought it was a Zero edit. It's unknown to me. |
|
 | |
Sage Member


Posts: 868 Join date: 2010-12-08 Age: 18 Location: The Cyber World
 | Subject: Re: [Megaman]Girouette Mon Sep 19, 2011 2:52 pm | |
| Thanks. I do plan on editing Zero for most of his attacks. Btw, here's the Down Special:  Any problems? |
|
 | |
Reix Member


Posts: 3057 Join date: 2010-09-12 Location: First Sphere of the Angelic Heirarchy
 | |
 | |
Sage Member


Posts: 868 Join date: 2010-12-08 Age: 18 Location: The Cyber World
 | |
 | |
Reix Member


Posts: 3057 Join date: 2010-09-12 Location: First Sphere of the Angelic Heirarchy
 | |
 | |
Sage Member


Posts: 868 Join date: 2010-12-08 Age: 18 Location: The Cyber World
 | |
 | |
Kiddragon Member


Posts: 2715 Join date: 2010-09-23 Age: 16 Location: Here
 | Subject: Re: [Megaman]Girouette Mon Sep 19, 2011 4:39 pm | |
| Add some special effect to the move, so it doesn't look like an generic attack.
Maybe she could fall donward straight to the ground if she uses it in the air, and the "explosion" could send enemies straight upward? _________________ ~DESU! | The story of a spriter: | | | | Damian wrote: | | Mari Futanari wrote: | | Damian wrote: | | Way back in day, when I started out as a sprite, I made these. |
Waaaaaaiit, wait wait wait. You were a sprite? |
Actually, I started as a pixel. Then I grew into a sprite, but I wanted to be a sprite that could reproduce, so I became a spriter. As soon as I picked up a harem I became a sprite sheet.
True story. |
|
"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips." -Megu Kakizaki, Rozen Maiden. |
|
 | |
Sage Member


Posts: 868 Join date: 2010-12-08 Age: 18 Location: The Cyber World
 | Subject: Re: [Megaman]Girouette Mon Sep 19, 2011 4:58 pm | |
| | Oak Dragon wrote: | Add some special effect to the move, so it doesn't look like an generic attack.
Maybe she could fall donward straight to the ground if she uses it in the air, and the "explosion" could send enemies straight upward? | I like that idea. Any more suggestion before I use this one? Btw, here's Giro moveset:
| Spoiler: | | | NSP: Z Slash- A strong slash that metoers the opponent. Good combo finisher SSP: Z Dash- A simple dash. Does no damage, but good for recovery. USP: Z Rush- Works likes Fox's USP. DSP: Z Breaker- A strong slash that does no knockback or hitstun, but destroys shields. FS: Z Finish- Giro stabs the ground, causing a two massive shockwaves. Does strong knockback, but low damage |
|
|
 | |
C_Mill24 Member


Posts: 2389 Join date: 2011-05-14 Age: 18 Location: Stuck here with nowhere to go.
 | Subject: Re: [Megaman]Girouette Mon Sep 19, 2011 5:00 pm | |
| That Final Smash seems pretty weak to me. |
|
 | |
Reix Member


Posts: 3057 Join date: 2010-09-12 Location: First Sphere of the Angelic Heirarchy
 | Subject: Re: [Megaman]Girouette Mon Sep 19, 2011 5:47 pm | |
| | C_Mill24 wrote: | | That Final Smash seems pretty weak to me. |
So's Pit's. They're not all devastating attacks for an instant kill.
Anyway, I find the Neutral and Down Specials have a lack of actual specialty. |
|
 | |
Morph Boy Member


Posts: 762 Join date: 2010-08-27 Age: 17 Location: The World of Literature
 | Subject: Re: [Megaman]Girouette Mon Sep 19, 2011 5:53 pm | |
| It's like saying Marth's Neutral Special in Brawl lacks speciality. All it is is a forward thrust with his sword, after all. But it's the function that counts, good sir. Both Marth's Nspecial and Girouette's Nspecial and Dspecial may not look pretty, but they get the job done. |
|
 | |
Reix Member


Posts: 3057 Join date: 2010-09-12 Location: First Sphere of the Angelic Heirarchy
 | Subject: Re: [Megaman]Girouette Mon Sep 19, 2011 6:15 pm | |
| | Morph Boy wrote: | It's like saying Marth's Neutral Special in Brawl lacks speciality. All it is is a forward thrust with his sword, after all. But it's the function that counts, good sir. Both Marth's Nspecial and Girouette's Nspecial and Dspecial may not look pretty, but they get the job done. |
I find that having two specials like that is kinda unimaginative. |
|
 | |
Sage Member


Posts: 868 Join date: 2010-12-08 Age: 18 Location: The Cyber World
 | Subject: Re: [Megaman]Girouette Mon Sep 19, 2011 6:48 pm | |
| | Reiforce wrote: | | Morph Boy wrote: | It's like saying Marth's Neutral Special in Brawl lacks speciality. All it is is a forward thrust with his sword, after all. But it's the function that counts, good sir. Both Marth's Nspecial and Girouette's Nspecial and Dspecial may not look pretty, but they get the job done. |
I find that having two specials like that is kinda unimaginative. | I see what you're saying, but here's the thing: Giro doesn't have that many abilities unlike other Megaman characters. He only dashes and used his sword. I want to stay to the character as much as I can,as well as stick to the playstyle I planned for him, but I can change his DSpecial to something like this: He stabs the ground, causing energy to erupt from the ground. A weaker and shorter version of Peach's current FS in SSF2. How does that sound? |
|
 | |
Reix Member


Posts: 3057 Join date: 2010-09-12 Location: First Sphere of the Angelic Heirarchy
 | Subject: Re: [Megaman]Girouette Mon Sep 19, 2011 7:14 pm | |
| | Sage Harpuia wrote: | | Reiforce wrote: | | Morph Boy wrote: | It's like saying Marth's Neutral Special in Brawl lacks speciality. All it is is a forward thrust with his sword, after all. But it's the function that counts, good sir. Both Marth's Nspecial and Girouette's Nspecial and Dspecial may not look pretty, but they get the job done. |
I find that having two specials like that is kinda unimaginative. | I see what you're saying, but here's the thing: Giro doesn't have that many abilities unlike other Megaman characters. He only dashes and used his sword. I want to stay to the character as much as I can,as well as stick to the playstyle I planned for him, but I can change his DSpecial to something like this: He stabs the ground, causing energy to erupt from the ground. A weaker and shorter version of Peach's current FS in SSF2. How does that sound? |
Much better. |
|
 | |
|