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| | SSB Moveset Creation and Discussion Thread | |
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The Man Who Laughs Member


Posts: 731 Join date: 2011-10-16 Age: 19
 | Subject: Re: SSB Moveset Creation and Discussion Thread Mon Jul 23, 2012 1:08 am | |
| | Light Yagami wrote: | | C_Mill24 wrote: | | Light Yagami wrote: | | Wario World. | Ding ding ding! We have a winner! Too bad you just weren't a hair faster AEM. Now you get to watch me shove a cookie down someone's face. *Shoves cookie down Szayel's throat* |
*coughs blood*
| Spoiler: | | | Julius's attacks have a very far range, however, his specials are only appendages for his combos.
Netural Special:Cross Boomerang Throws the Cross,goes to the length of Waiting Room, then comes back to the edge of Stage.
Side Special:Ommnita Varius Shuffles to the side and through enemys.
Up Special:Hippogryff Jumps up High.
Down Special:Axe Drop Kick. Throws the axe then smashes himself downward
Final Smash:Crucifix Floats his lengh into the air and starts attracting things to it.Then making a energy shape in the form of the crucifix.Enemys Who touch him will rack up damage in the Crucifix.The final Smash lasts for 20 seconds. |
C+C blahblah Now first person *picks up vilion*to guess who it is gets a surprise (side note, Cmill is the only one who can answer this). |
Julius Belmont. AKA powers up so much buildings are destroyed Belmont. |
|  | | Morph Boy Member


Posts: 762 Join date: 2010-08-27 Age: 17 Location: The World of Literature
 | |  | | arctic the fox Member


Posts: 812 Join date: 2011-09-06 Age: 14 Location: dumbfuckistan
 | |  | | Light Yagami Member


Posts: 448 Join date: 2012-03-03 Age: 13 Location: Dead.
 | Subject: Re: SSB Moveset Creation and Discussion Thread Mon Jul 23, 2012 11:08 pm | |
| | Mr. Despair wrote: | | Light Yagami wrote: | | C_Mill24 wrote: | | Light Yagami wrote: | | Wario World. | Ding ding ding! We have a winner! Too bad you just weren't a hair faster AEM. Now you get to watch me shove a cookie down someone's face. *Shoves cookie down Szayel's throat* |
*coughs blood*
| Spoiler: | | | Julius's attacks have a very far range, however, his specials are only appendages for his combos.
Netural Special:Cross Boomerang Throws the Cross,goes to the length of Waiting Room, then comes back to the edge of Stage.
Side Special:Ommnita Varius Shuffles to the side and through enemys.
Up Special:Hippogryff Jumps up High.
Down Special:Axe Drop Kick. Throws the axe then smashes himself downward
Final Smash:Crucifix Floats his lengh into the air and starts attracting things to it.Then making a energy shape in the form of the crucifix.Enemys Who touch him will rack up damage in the Crucifix.The final Smash lasts for 20 seconds. |
C+C blahblah Now first person *picks up vilion*to guess who it is gets a surprise (side note, Cmill is the only one who can answer this). |
Julius Belmont. AKA powers up so much buildings are destroyed Belmont. |
GODDAMMIT CMILL WAS SUPPOSED TO ANSWER |
|  | | The Man Who Laughs Member


Posts: 731 Join date: 2011-10-16 Age: 19
 | Subject: Re: SSB Moveset Creation and Discussion Thread Mon Jul 23, 2012 11:44 pm | |
| I didn't feel like reading the tiny text. What's my prize goddamnit?
I answered because I love castlevania btw. I wouldn't have bothered if it was a different series. |
|  | | Light Yagami Member


Posts: 448 Join date: 2012-03-03 Age: 13 Location: Dead.
 | Subject: Re: SSB Moveset Creation and Discussion Thread Mon Jul 23, 2012 11:48 pm | |
| | Mr. Despair wrote: | I didn't feel like reading the tiny text. What's my prize goddamnit?
I answered because I love castlevania btw. I wouldn't have bothered if it was a different series. |
*Pulls gun out of case* *Shoots Cmill* @Cmill That was for shoving a cookie down my throat. @Augus There's your prize. |
|  | | The Man Who Laughs Member


Posts: 731 Join date: 2011-10-16 Age: 19
 | Subject: Re: SSB Moveset Creation and Discussion Thread Mon Jul 23, 2012 11:54 pm | |
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|  | | All_Your_Base Member


Posts: 376 Join date: 2012-05-25 Age: 15 Location: In a swirling abyss of torment and misery
 | |  | | Reix Member


Posts: 3057 Join date: 2010-09-12 Location: First Sphere of the Angelic Heirarchy
 | Subject: Re: SSB Moveset Creation and Discussion Thread Wed Jul 25, 2012 5:27 pm | |
| Multi Moveset Time! To make up for all the "suspense".
Alternate Olimar. N: Super Spray. Olimar fiddles around in his uniform, then pulls out a spray bottle, and fires either a blast of Ulta Bitter or Ultra Spicy Spray. The Ultra bitter is about 80% likely to be used, and turns the opponent to stone, stunning them for a few seconds. The Spicy causes anyone in his range to be faster, losing traction and finesse at the price of speed. This also empowers Olimar's current Pikmin, making them do 1.5x more d.amage and absorb more before dying. Origin: The Sprays, found in Pikmin 2. S: Betrayal. Olimar grabs a pikmin from his army, and shoves it in front of him. The Pikmin will absorb 5% damage before dying, but Olimar takes none. It's worthless if he has no Pikmin Origin: Face it, this IS Pikmin as a whole. U: Up we go! Olimar commands his Pikmin to throw him upwards, like he does them. Similar to his normal Up, he has a better recovery if he has all his Pikmin. Once they throw him, they hold on to his legs, so they don't fall to their deaths. Origin: Based on how Olimar throws his pikmin, and how in the new Pikmin 3, the leaders throw each other. D: Pikmin Pluck. The same as his normal Neutral, just moved because he needs it. FS: Arrise, My Army! Olimar tweets his whistle, causing 100 Pikmin to pop out of the ground. They begin attacking everything in sight, similar to Pit's. Origin: Olimar's full blown army of 100, summoned using a whistle power up from Pikmin 2, which allows him to 'pick'the Pikmin by blowing his whistle.
Demetriel, part of the Authority class, and a recorder of history. N: Dumah. Pulls out Dumah, a flaming longsword. He brings it over his head, then does a heavy slash, releasing a slow moving flame wave that deals heavy fire damage and high hitstun, but poor knockback. S: Authority. Demetriel readies some recording paper , then shoots it forward. The pages deal light damage and knockback, but travel far faster than his Neutral. U: Kushiel. Deals an upward attack with a flaming whip, spiralling upwards in a flaming tornado, dealing multihit damage against incoming enemies. D: Daniel. Snaps his fingers, then a flash of light comes from his hands, stunning any nearbh opponents FS: Famine. Reaches out to grab an opponent. If he makes contact, he dons Famine, a set of gloves with weights on them. He grabs the oppoenent, and they recieve 1% damage for every 2/5 of a second, until they recieve around 50%in damage, then he punches them away with a powerful attack.
Maki and Ann, a pair of fighters like the Ice Climbers. Maki is a human is battle armor, and Ann is an Automaton, a self powered humanoid robot. They are fast and agile, and focus on combos to rack up damage. N: 3V3 Shot. They each fire a blast of 3V3 (pronounced eve), the energy that fuels their weapons, armor, and other stuff. Think of it as a Lightsaber in a variety of forms. Anyway, the projectile is electrically charged, moves fast, deals poor damage and knockback, has decent hitstun, and can be fired relatively quickly, making it a good, fast way to damage opponents; especially with the pair firing. S: 3V3 Combo. This functions similarly to Marth's. One press is one attack, second can be angled, and the third have varying properties. If no direction is pressed, they deal a single, reasonably powerful blow with what is basically a lightsaber. If angled upwards, the attack is an upwards attck with a n energy whip. If angled dowards, they toss their swords downwards, then make it spin, dealing multihit damage. U: Boost. Ann locks her hands together, and Maki jumps off of them to recover, then ax kicks when she reaches her peak. Meanwhild, Ann hovers up to her side with thrusters. If Ann is dead, Maki only ax kicks. D: 3V3 Field. They press their hands to the ground, and begin releasing a field of electricity as a shield around them, dealing multihit damage, and stunlocking unfortunate opponents. It can easily be penetrated by projectiles or any attacks that pass through, and only lasts a second or two. FS: Overdrive. They bring their hilts to thier chests, then sacrifice 5% damage to increase the power of their attacks. It acts as a final form where all their attacks are bigger, stronger, and cause more damage.
Last edited by Reix on Wed Jul 25, 2012 8:01 pm; edited 4 times in total |
|  | | Kiddragon Member


Posts: 2715 Join date: 2010-09-23 Age: 16 Location: Here
 | Subject: Re: SSB Moveset Creation and Discussion Thread Wed Jul 25, 2012 5:29 pm | |
| | Reix wrote: | Multi Moveset Time! To make up for all the "suspense".
Alternate Olimar. N: Super Spray. Olimar fiddles around in his uniform, then pulls out a spray bottle, and fires either a blast of Ulta Bitter or Ultra Spicy Spray. The Ultra bitter is about 80% likely to be used, and turns the opponent to stone, stunning them for a few seconds. The Spicy causes anyone in his range to be faster, losing traction and finesse at the price of speed. This also empowers Olimar's current Pikmin, making them do 1.5x more d.amage and absorb more before dying. Origin: The Sprays, found in Pikmin 2. S: Betrayal. Olimar grabs a pikmin from his army, and shoves it in front of him. The Pikmin will absorb 5% damage before dying, but Olimar takes none. It's worthless if he has no Pikmin Origin: Face it, this IS Pikmin as a whole. U: Up we go! Olimar commands his Pikmin to throw him upwards, like he does them. Similar to his normal Up, he has a better recovery if he has all his Pikmin. Once they throw him, they hold on to his legs, so they don't fall to their deaths. Origin: Based on how Olimar throws his pikmin, and how in the new Pikmin 3, the leaders throw each other. D: Pikmin Pluck. The same as his normal Neutral, just moved because he needs it. |
Better as Louie then Olimar._________________ ~DESU! | The story of a spriter: | | | | Damian wrote: | | Mari Futanari wrote: | | Damian wrote: | | Way back in day, when I started out as a sprite, I made these. |
Waaaaaaiit, wait wait wait. You were a sprite? |
Actually, I started as a pixel. Then I grew into a sprite, but I wanted to be a sprite that could reproduce, so I became a spriter. As soon as I picked up a harem I became a sprite sheet.
True story. |
|
"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips." -Megu Kakizaki, Rozen Maiden. |
|  | | Reix Member


Posts: 3057 Join date: 2010-09-12 Location: First Sphere of the Angelic Heirarchy
 | Subject: Re: SSB Moveset Creation and Discussion Thread Wed Jul 25, 2012 5:31 pm | |
| | Kiddragon wrote: | | Reix wrote: | Multi Moveset Time! To make up for all the "suspense".
Alternate Olimar. N: Super Spray. Olimar fiddles around in his uniform, then pulls out a spray bottle, and fires either a blast of Ulta Bitter or Ultra Spicy Spray. The Ultra bitter is about 80% likely to be used, and turns the opponent to stone, stunning them for a few seconds. The Spicy causes anyone in his range to be faster, losing traction and finesse at the price of speed. This also empowers Olimar's current Pikmin, making them do 1.5x more d.amage and absorb more before dying. Origin: The Sprays, found in Pikmin 2. S: Betrayal. Olimar grabs a pikmin from his army, and shoves it in front of him. The Pikmin will absorb 5% damage before dying, but Olimar takes none. It's worthless if he has no Pikmin Origin: Face it, this IS Pikmin as a whole. U: Up we go! Olimar commands his Pikmin to throw him upwards, like he does them. Similar to his normal Up, he has a better recovery if he has all his Pikmin. Once they throw him, they hold on to his legs, so they don't fall to their deaths. Origin: Based on how Olimar throws his pikmin, and how in the new Pikmin 3, the leaders throw each other. D: Pikmin Pluck. The same as his normal Neutral, just moved because he needs it. |
Better as Louie then Olimar. |
Louie's FS would be Titan Dweevil. This is more of a proof of concept, to show that every character has multiple moveset options. My idea was that alternate costumes would signify the change, so Olimar's would obviously be Louie. |
|  | | Kiddragon Member


Posts: 2715 Join date: 2010-09-23 Age: 16 Location: Here
 | Subject: Re: SSB Moveset Creation and Discussion Thread Wed Jul 25, 2012 5:33 pm | |
| | Reix wrote: | | Kiddragon wrote: | | Reix wrote: | Multi Moveset Time! To make up for all the "suspense".
Alternate Olimar. N: Super Spray. Olimar fiddles around in his uniform, then pulls out a spray bottle, and fires either a blast of Ulta Bitter or Ultra Spicy Spray. The Ultra bitter is about 80% likely to be used, and turns the opponent to stone, stunning them for a few seconds. The Spicy causes anyone in his range to be faster, losing traction and finesse at the price of speed. This also empowers Olimar's current Pikmin, making them do 1.5x more d.amage and absorb more before dying. Origin: The Sprays, found in Pikmin 2. S: Betrayal. Olimar grabs a pikmin from his army, and shoves it in front of him. The Pikmin will absorb 5% damage before dying, but Olimar takes none. It's worthless if he has no Pikmin Origin: Face it, this IS Pikmin as a whole. U: Up we go! Olimar commands his Pikmin to throw him upwards, like he does them. Similar to his normal Up, he has a better recovery if he has all his Pikmin. Once they throw him, they hold on to his legs, so they don't fall to their deaths. Origin: Based on how Olimar throws his pikmin, and how in the new Pikmin 3, the leaders throw each other. D: Pikmin Pluck. The same as his normal Neutral, just moved because he needs it. |
Better as Louie then Olimar. |
Louie's FS would be Titan Dweevil. This is more of a proof of concept, to show that every character has multiple moveset options. My idea was that alternate costumes would signify the change, so Olimar's would obviously be Louie. |
Nah. Louie as separate, trying to kill his soldiers instead of using them (Betraying douche, I hate him.)_________________ ~DESU! | The story of a spriter: | | | | Damian wrote: | | Mari Futanari wrote: | | Damian wrote: | | Way back in day, when I started out as a sprite, I made these. |
Waaaaaaiit, wait wait wait. You were a sprite? |
Actually, I started as a pixel. Then I grew into a sprite, but I wanted to be a sprite that could reproduce, so I became a spriter. As soon as I picked up a harem I became a sprite sheet.
True story. |
|
"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips." -Megu Kakizaki, Rozen Maiden. |
|  | | Reix Member


Posts: 3057 Join date: 2010-09-12 Location: First Sphere of the Angelic Heirarchy
 | Subject: Re: SSB Moveset Creation and Discussion Thread Wed Jul 25, 2012 5:36 pm | |
| | Kiddragon wrote: | | Reix wrote: | | Kiddragon wrote: | | Reix wrote: | Multi Moveset Time! To make up for all the "suspense".
Alternate Olimar. N: Super Spray. Olimar fiddles around in his uniform, then pulls out a spray bottle, and fires either a blast of Ulta Bitter or Ultra Spicy Spray. The Ultra bitter is about 80% likely to be used, and turns the opponent to stone, stunning them for a few seconds. The Spicy causes anyone in his range to be faster, losing traction and finesse at the price of speed. This also empowers Olimar's current Pikmin, making them do 1.5x more d.amage and absorb more before dying. Origin: The Sprays, found in Pikmin 2. S: Betrayal. Olimar grabs a pikmin from his army, and shoves it in front of him. The Pikmin will absorb 5% damage before dying, but Olimar takes none. It's worthless if he has no Pikmin Origin: Face it, this IS Pikmin as a whole. U: Up we go! Olimar commands his Pikmin to throw him upwards, like he does them. Similar to his normal Up, he has a better recovery if he has all his Pikmin. Once they throw him, they hold on to his legs, so they don't fall to their deaths. Origin: Based on how Olimar throws his pikmin, and how in the new Pikmin 3, the leaders throw each other. D: Pikmin Pluck. The same as his normal Neutral, just moved because he needs it. |
Better as Louie then Olimar. |
Louie's FS would be Titan Dweevil. This is more of a proof of concept, to show that every character has multiple moveset options. My idea was that alternate costumes would signify the change, so Olimar's would obviously be Louie. |
Nah. Louie as separate, trying to kill his soldiers instead of using them (Betraying douche, I hate him.) |
Now think of Olimar as a ruthless Dictator, not caring for his soldiers and watching them die for him so he may live. It's up to interpretation on how he feel s about them. But alternate costumes solve all the problems |
|  | | Kiddragon Member


Posts: 2715 Join date: 2010-09-23 Age: 16 Location: Here
 | Subject: Re: SSB Moveset Creation and Discussion Thread Wed Jul 25, 2012 5:56 pm | |
| | Reix wrote: | | Now think of Olimar as a ruthless Dictator, not caring for his soldiers and watching them die for him so he may live. It's up to interpretation on how he feel s about them. But alternate costumes solve all the problems |
Huh... Olimar has a real personnality given in the Nintendo games. He's curious and facined by the Pikmins, as well as caring for them. Not gonna kill them for no reasons, that is for sure._________________ ~DESU! | The story of a spriter: | | | | Damian wrote: | | Mari Futanari wrote: | | Damian wrote: | | Way back in day, when I started out as a sprite, I made these. |
Waaaaaaiit, wait wait wait. You were a sprite? |
Actually, I started as a pixel. Then I grew into a sprite, but I wanted to be a sprite that could reproduce, so I became a spriter. As soon as I picked up a harem I became a sprite sheet.
True story. |
|
"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips." -Megu Kakizaki, Rozen Maiden. |
|  | | Reix Member


Posts: 3057 Join date: 2010-09-12 Location: First Sphere of the Angelic Heirarchy
 | Subject: Re: SSB Moveset Creation and Discussion Thread Wed Jul 25, 2012 7:05 pm | |
| | Kiddragon wrote: | | Reix wrote: | | Now think of Olimar as a ruthless Dictator, not caring for his soldiers and watching them die for him so he may live. It's up to interpretation on how he feel s about them. But alternate costumes solve all the problems |
Huh... Olimar has a real personnality given in the Nintendo games. He's curious and facined by the Pikmins, as well as caring for them. Not gonna kill them for no reasons, that is for sure. |
Really depends on the player, but I digress. |
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