|
|
| Acception? | | | Total Votes : 0 | | |
|
| Author | Message |
|---|
sonicstormer38 Member


Posts: 1894 Join date: 2010-12-18 Age: 17 Location: Why do you need this information again?
 | Subject: [Mario] Bowser Jr. Sat Jan 28, 2012 4:42 am | |
| PLAYSTYLE | Spoiler: | | | Bowser Jr is a light character, which means that he'll be KOed at low percentages. However, he's able to cause a lot of damage while he's on the battlefield. His down special and side special can be used to keep the opponent in place in order to allow Bowser Jr to set up his combos. Bowser Jr's side special can also be used to edge guard opponents that get knocked off the stage. Most of Bowser Jr's tilts and aerials execute very quickly, with his smashes being Bowser Jr's main moves to KO with. Overall, Bowser Jr is a character who is able to keep his opponents from approaching him and then fight back with some attacks of his own. |
INFORMATION
| Spoiler: | | | Name: Bowser Jr. Series: Mario Appearance on Nintendo Console: Super Mario Sunshine, New Super Mario bros Wii, Super Mario Galaxy, etc. Weight: 82, according to this Speed: 3.8, according to this Jump: 2.3, according to this Falling speed: 1.4, according to this Special Abilities: No |
Entrance- Stance-  Walk- Run- Turn Around-  Jump- Double jump- Back jump- Back double jump- Falling- Land- Basic combo
(WIP) Neutral Special: Fireball
Air
Description: Bowser Jr. fires a ball of fire from his mouth. The fireball moves slowly, and does average damage, and low knockback. If the fireball hits a wall, fire will remain at the place of contact for a few seconds, in a similar way to Ness' PK Fire. Side Special: Paintbrush
Air
Description: Bowser Jr gets out his paintbrush and flicks it forward, releasing a ball of paint from the brush. The ball of paint travels in an arc shape, and does low dmage and knockback if it hits an opponent. If the ball of paint hits the floor, the paint will remain on the ground for a certain amount of time. If an opponent stands on the paint, they will slide around uncontrollably and slowly take damage. Up Special: Koopa Clown Car Jr. Start- During-  End- Air Start- During-  End- Description: Bowser Jr gets out his Koopa Clom Car Jr and clmbs into it. This works in a similar way to Snake's up special. When the special is over, Bowser Jr jumps out of the Clown Car, leaving it to fall like Sonic's spring. Down Special: Sonic Roar
Air
Description: Bowser Jr. roars, letting out sound waves upon doing so. If an opponent gets hit by the waves, they will be unable to move for a few seconds. Forward Smash Smash- Up Smash Smash- Down Smash- Smash- Neutral air- Up air- Forward air- Back air- Down air- Aeriel Lands- Crouch- Down tilt- Up tilt- Forward tilt- Dash attack- Grab miss- Grab- Pummel- Foward throw- Up throw- Back throw- Down throw- Final Smash- Guard- Back Roll- Forward Roll- Sidestep- Air dodge- Tech- Wall-Tech- Wall-Jump- Shield Break (Dizzy)- Sleep- Wake up- Hurt 1 (Hit)- Hurt 2 (Sent Flying)- Hurt 3 (Dead)- Hurt 4 (Getting back up)- Get-up attack- Edge lean- Hang-  Ledge attack- Ledge roll- Assist trophy- Hammer- Item Swing- Fire Flower Hold- Walk While Using Item- Item Shoot- Item toss- Forward: Up: Down: Back: Hold heavy object- Walk w/heavy object- H.O Throw- Forward: Up: Down: Wall-Hit- Climb ladder- Ride down ladder- Crawl- Swim- Drown- G&W Ball- Super Spicy Curry- Electric Hit- Up Taunt- Side Taunt- Down Taunt- Win- Lose/clap- Revival Platform-
Misc. Damage meter- Selection- Series icon-  Trophies: Classic-  Adventure- All-star- Final Smash- Preview-
Attacks and Sound Effects- Main theme- Win Theme- _________________  sonicstormer38's expansions (In order of completion/priority) | Quotes: | | | LitoYoshi- Suddenly! Sonicstormer made epic expansions!
Good job as usual bro.
Noob-Fangled- This expansion is coming along tremendously well.
This is going to be one of my first downloads for sure, after I download all of my own expansions.
Kiki- Very well done, I could see this in game.
roody9000- I support this 100% and think all of this is amazing! I Love You! ShadowHunter- I agree, this is one of the most epic expansions I've seen. Can't wait to download it.
The Spy- Oh my god Sonicstormer that looks so much better then mine, amazing job!
Lukepi- This is an awesome start, on an awesome expansion, made by an awesome person. Keep up the good work. :3 |
Last edited by sonicstormer38 on Thu Apr 05, 2012 9:00 am; edited 2 times in total |
|
 | |
Damian Member


Posts: 1547 Join date: 2010-09-13 Age: 17 Location: It's mahvel baybee!
 | Subject: Re: [Mario] Bowser Jr. Sat Jan 28, 2012 5:26 am | |
| Most animations are really low in animation quality, like turn around and hang. |
|
 | |
TehKrazeh1 Member


Posts: 3814 Join date: 2011-04-30 Age: 92 Location: Phishing. For fish.
 | Subject: Re: [Mario] Bowser Jr. Sat Jan 28, 2012 6:37 am | |
| The sprites are extremely choppy themselves, and they should match Bowser, and all animations are choppy as hell. Maybe not so much the idle. |
|
 | |
arctic the fox Member


Posts: 1048 Join date: 2011-09-06 Age: 13 Location: Kentucky
 | Subject: Re: [Mario] Bowser Jr. Sat Jan 28, 2012 7:25 am | |
| These animations are sucky and the sprite is bad. Just bad. Nothing really left to say. |
|
 | |
StayPuft Member


Posts: 1133 Join date: 2010-07-03 Age: 17
 | Subject: Re: [Mario] Bowser Jr. Sat Jan 28, 2012 8:12 am | |
| What is funny is that I made that sprite, and when I posted it people liked it. Oh, how the times change. |
|
 | |
Bob Mowzie Member


Posts: 770 Join date: 2011-02-08 Location: Land of Sprites and Crap
 | Subject: Re: [Mario] Bowser Jr. Sat Jan 28, 2012 8:15 am | |
| I like the sprite, but the animations are just boring. |
|
 | |
Tao-Sensei Member


Posts: 1669 Join date: 2011-02-06 Age: 13 Location: Sitting in a Pagoda, eating a bowl of instant noodles with chopsticks.
 | Subject: Re: [Mario] Bowser Jr. Sat Jan 28, 2012 8:36 am | |
| What everyone else said.
Can't wait to see this finished though. |
|
 | |
Bob Mowzie Member


Posts: 770 Join date: 2011-02-08 Location: Land of Sprites and Crap
 | Subject: Re: [Mario] Bowser Jr. Sat Jan 28, 2012 8:48 am | |
| He needs movement in his hair, his eyes should be just black, and I think it will help if he opens his mouth or at least changes expressions in some animations. |
|
 | |
Kiddragon Member


Posts: 3178 Join date: 2010-09-23 Age: 15 Location: Here
 | Subject: Re: [Mario] Bowser Jr. Sat Jan 28, 2012 8:49 am | |
| >.< He's looking at me! Please change that!
And Bowser Jr. need more comical things then serious ones, like having him flailing his legs like crazy in the hang. _________________ ~DESU! | The story of a spriter: | | | | Damian wrote: | | Mari Futanari wrote: | | Damian wrote: | | Way back in day, when I started out as a sprite, I made these. |
Waaaaaaiit, wait wait wait. You were a sprite? |
Actually, I started as a pixel. Then I grew into a sprite, but I wanted to be a sprite that could reproduce, so I became a spriter. As soon as I picked up a harem I became a sprite sheet.
True story. |
|
"Death is a sweet fruit that we are brought to taste once in our life, but that is always at our fingertips." -Megu Kakizaki, Rozen Maiden. |
|
 | |
sonicstormer38 Member


Posts: 1894 Join date: 2010-12-18 Age: 17 Location: Why do you need this information again?
 | Subject: Re: [Mario] Bowser Jr. Sat Jan 28, 2012 8:55 am | |
| The animations will be improved on in the future.
Fow now, they are there as the five animations needed to start the expanson. _________________  sonicstormer38's expansions (In order of completion/priority) | Quotes: | | | LitoYoshi- Suddenly! Sonicstormer made epic expansions!
Good job as usual bro.
Noob-Fangled- This expansion is coming along tremendously well.
This is going to be one of my first downloads for sure, after I download all of my own expansions.
Kiki- Very well done, I could see this in game.
roody9000- I support this 100% and think all of this is amazing! I Love You! ShadowHunter- I agree, this is one of the most epic expansions I've seen. Can't wait to download it.
The Spy- Oh my god Sonicstormer that looks so much better then mine, amazing job!
Lukepi- This is an awesome start, on an awesome expansion, made by an awesome person. Keep up the good work. :3 |
|
|
 | |
TehKrazeh1 Member


Posts: 3814 Join date: 2011-04-30 Age: 92 Location: Phishing. For fish.
 | Subject: Re: [Mario] Bowser Jr. Sat Jan 28, 2012 9:07 am | |
| | sonicstormer38 wrote: | The animations will be improved on in the future.
Fow now, they are there as the five animations needed to start the expanson. |
You should just lock it right now, and start it later. The sprites and animations are choppy and bad, and there's no use keeping it open. |
|
 | |
Lukepi Member


Posts: 1712 Join date: 2011-10-31 Age: 17 Location: Rollin' and Scratchin'
 | Subject: Re: [Mario] Bowser Jr. Sat Jan 28, 2012 9:16 am | |
| | The Fiendlord wrote: | | sonicstormer38 wrote: | The animations will be improved on in the future.
Fow now, they are there as the five animations needed to start the expanson. |
You should just lock it right now, and start it later. The sprites and animations are choppy and bad, and there's no use keeping it open. |
When I first started Shy Guy, all my animations sucked a lot more than Sonicstormer's do right now.
Just give him time to adjust the animations. There's no point in deleting the whole topic if he's gonna improve the animations anyway. |
|
 | |
TehKrazeh1 Member


Posts: 3814 Join date: 2011-04-30 Age: 92 Location: Phishing. For fish.
 | Subject: Re: [Mario] Bowser Jr. Sat Jan 28, 2012 9:19 am | |
| | Lukepi wrote: | | The Fiendlord wrote: | | sonicstormer38 wrote: | The animations will be improved on in the future.
Fow now, they are there as the five animations needed to start the expanson. |
You should just lock it right now, and start it later. The sprites and animations are choppy and bad, and there's no use keeping it open. |
When I first started Shy Guy, all my animations sucked a lot more than Sonicstormer's do right now.
Just give him time to adjust the animations. There's no point in deleting the whole topic if he's gonna improve the animations anyway. |
Nooo, when you started, it was the sprites, not animations. |
|
 | |
DarthTalon5 Member


Posts: 813 Join date: 2010-07-05 Age: 15 Location: Skyloft
 | Subject: Re: [Mario] Bowser Jr. Sat Jan 28, 2012 9:30 am | |
| I say fix the quality and choppyness and make it so the eyes are facing in the direction behind him (They are facing behind him not in front look at the pupils [black]) Regardless what is with people in posting placeholder animations when they know they are horrible. I say get 5 new animations by tomorrow or lock. If Lukepi could do it in a day so can you. |
|
 | |
Lukepi Member


Posts: 1712 Join date: 2011-10-31 Age: 17 Location: Rollin' and Scratchin'
 | Subject: Re: [Mario] Bowser Jr. Sat Jan 28, 2012 9:30 am | |
| | The Fiendlord wrote: | | Lukepi wrote: | | The Fiendlord wrote: | | sonicstormer38 wrote: | The animations will be improved on in the future.
Fow now, they are there as the five animations needed to start the expanson. |
You should just lock it right now, and start it later. The sprites and animations are choppy and bad, and there's no use keeping it open. |
When I first started Shy Guy, all my animations sucked a lot more than Sonicstormer's do right now.
Just give him time to adjust the animations. There's no point in deleting the whole topic if he's gonna improve the animations anyway. |
Nooo, when you started, it was the sprites, not animations. |
Well, the animations sucked as well. remember the old idle? Ugh.
But really guys, just give him some time to fix the animations. |
|
 | |
|