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 A Steampunk RPG game I'm trying to make.

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Blue Cat
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PostSubject: A Steampunk RPG game I'm trying to make.   Fri Apr 06, 2012 12:15 am

This is something I'm trying to help make and I am collaborating with Dude, Chan, Knighty, Torn, Suli, SK, AEM, Fries, Vii, Proton, Kablam, Suli, Lock, Sabre, SC, Dooks, Tre, and Ryn also never Vader nevernevernever. Coochie is the executive producer he's basically the guy who made this whole thing. We have some of the structure set up and would like to receive some feedback.

The name of the game is the Zybourne Clock.


This is the story we have so far.
Spoiler:
 


These are a few maps of the area:
Basic Town map

Most of the story is here

World map



We haven't developed much of the gameplay but we have a mood system
Spoiler:
 


We have a concept art of the main character:


That's all for now, we plan to finish in a year and feedback would be really helpful.


Last edited by Shazby on Sat Apr 07, 2012 12:41 pm; edited 1 time in total
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PostSubject: Re: A Steampunk RPG game I'm trying to make.   Fri Apr 06, 2012 7:24 am

This is so amazing, I've already made fan art.

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aldroim wrote:
allrigth soo can anyone give sugestion to i make an characters?
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PostSubject: Re: A Steampunk RPG game I'm trying to make.   Fri Apr 06, 2012 9:48 am

...I don't remember this at all. Did I really volunteer?

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PostSubject: Re: A Steampunk RPG game I'm trying to make.   Fri Apr 06, 2012 10:07 am

Suli wrote:
...I don't remember this at all. Did I really volunteer?


You must have since you were mentioned twice. Either you volunteered really hard, or he made a mistake twice...
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PostSubject: Re: A Steampunk RPG game I'm trying to make.   Fri Apr 06, 2012 11:08 am

I had the bestest idea ever
the main character should be called Johnny Five Aces

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aldroim wrote:
allrigth soo can anyone give sugestion to i make an characters?
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PostSubject: Re: A Steampunk RPG game I'm trying to make.   Fri Apr 06, 2012 2:23 pm

Chick In A Box wrote:
I had the bestest idea ever
the main character should be called Johnny Five Aces

See this is what we need, brilliant Raptor fucking brilliant.

Riddle_Me_This wrote:
You must have since you were mentioned twice. Either you volunteered really hard, or he made a mistake twice...

First one.
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PostSubject: Re: A Steampunk RPG game I'm trying to make.   Fri Apr 06, 2012 3:04 pm

So is this topic just for art and stuff?

Because if it isn't, this should be in VG discussion...Or Other Town, since this isn't a game being made by a company. I don't know, you decide.

I don't exactly get how this mood system works yet, but good job on the rest of the stuff.
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PostSubject: Re: A Steampunk RPG game I'm trying to make.   Fri Apr 06, 2012 6:22 pm

Our development team is really working hard on this. Thought I'd whet your appetites a bit, here's part of the script for a scene we're working on.

We had all the main logistics points of our projects hammered out and our prototype built, but there was a few more things to be decided. What would this clock do when it gets back in time besides gather energy? The answer came to me while reading an article out of a Science magazine that I had picked up about 2 years ago. The article basically summarized how the planet got to its current point in its evolutionary cycle and where it had started. It compared key points of life over 20 millenia and now. I sat there in and thought about the article for a good 3 hours. If we could subtely alter the cycle at which the planet terraforms and speed up human evolution, we could, possibly make humanity advance far past wars in a few millenia's time. My heart jumped into my throat as I ran through the bay doors to tell my colleagues that I had finally found a safe way to alter the way the timeline to such a degree as to not rip a hole in time itself. As I looked around the room, my excitement faded. All of them looked as if they had just became very ill.
"Doctor, you understand if we do this, We will fade from existance as the timeline corrects itself." One of my colleagues said in the grimest manner I had ever heard him speak before.
I began to turn pale, and dizzy. I quickly found a chair and used the magazine (that I was subsequently still clutching) to fan myself.
"Well, there must be a way around this. There must be." I said, even though I knew I was lying to myself. We sat up that night and discuss ideas on how to develope a new one. What we came up with was grim. We theorized that when you send an object through time, it does not create a new timeline that overrides the current like we had originally thought. When the object enters the timestream, time begins to correct itself. Let me use this example: Imagine four balls on the edge of a cliff. Say a direct copy of the ball nearest the cliff is sent to the back of the line of balls and takes the place of the first ball. The formerly first ball becomes the second, the second becomes the third, and the fourth falls off the cliff.
Time works the same way.
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PostSubject: Re: A Steampunk RPG game I'm trying to make.   Fri Apr 06, 2012 7:04 pm

Some more concept art, we really like the Johnny Five Aces thing


This one is made by Chan, he suggested we created certain modes that Johnny can go in:

Thinking calling it Gandhi mode

Tao-Sensei wrote:
So is this topic just for art and stuff?

The same way a video can be interpreted as art, video games can be art as well. This is purely an interactive story like MGS 4.
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PostSubject: Re: A Steampunk RPG game I'm trying to make.   Fri Apr 06, 2012 8:30 pm

Shazby wrote:


Riddle_Me_This wrote:
You must have since you were mentioned twice. Either you volunteered really hard, or he made a mistake twice...

First one.


...Except I didn't? I would remember something like this. Exactly -what- did I volunteer really hard to do?

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PostSubject: Re: A Steampunk RPG game I'm trying to make.   Fri Apr 06, 2012 9:14 pm

Suli wrote:
...Except I didn't? I would remember something like this. Exactly -what- did I volunteer really hard to do?

This wouldn't be the first time, you have to stop slacking on the character designs.
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PostSubject: Re: A Steampunk RPG game I'm trying to make.   Fri Apr 06, 2012 9:19 pm

That's an Asura.
Don't make it Ghandi Mode.
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PostSubject: Re: A Steampunk RPG game I'm trying to make.   Sat Apr 07, 2012 1:07 am

Shazby wrote:
Suli wrote:
...Except I didn't? I would remember something like this. Exactly -what- did I volunteer really hard to do?

This wouldn't be the first time, you have to stop slacking on the character designs.


Don't know what the fuck you're talking about.

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PostSubject: Re: A Steampunk RPG game I'm trying to make.   Sat Apr 07, 2012 4:55 am

Don't forget to credit me for the whole "flippin' the five ace finger" part. I swear, that's the best idea I've ever come up with.
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PostSubject: Re: A Steampunk RPG game I'm trying to make.   Sat Apr 07, 2012 7:25 am

Suli wrote:
Shazby wrote:
Suli wrote:
...Except I didn't? I would remember something like this. Exactly -what- did I volunteer really hard to do?

This wouldn't be the first time, you have to stop slacking on the character designs.


Don't know what the fuck you're talking about.


Pssst. Suli.

You remember, that game you're making with all the oldfags?

*wink wink*
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