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 A Sprite Topic That Fails a lot

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[:]
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PostSubject: A Sprite Topic That Fails a lot   Mon Apr 09, 2012 5:19 pm

With a sprite in progress of Isako Amasawa in it.

Which I would very much appreciate opinions on.


Last edited by [:] on Sat Apr 14, 2012 8:19 am; edited 1 time in total
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PostSubject: Re: A Sprite Topic That Fails a lot   Mon Apr 09, 2012 5:42 pm

[:] wrote:
With a sprite in progress of Isako Amasawa in it.

Which I would very much appreciate opinions on.

I think her arms and right (our left) leg need work.

Overall it's a great start.

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PostSubject: Re: A Sprite Topic That Fails a lot   Mon Apr 09, 2012 5:44 pm

I don't know the character, but the sprite is nice.

Her face seems a bit lacking in detail, but again, I don't know if she's supposed to look like that. Her arms look a bit strange; if I were you I'd bring up the position of them a bit.

Nice job on this.
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PostSubject: Re: A Sprite Topic That Fails a lot   Mon Apr 09, 2012 9:54 pm

that right leg looks a bit weird where it's bent.
Oh, and welcome back Bracket...I think?
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PostSubject: Re: A Sprite Topic That Fails a lot   Tue Apr 10, 2012 8:02 am

Like Ken said, the right leg looks kinda weird when it's bent. I think it's like it caves in a bit early.
Like Luke said, face lacking in detail. It looks plain and unnoticeable if you ask me.
The arms don't really look crossed, and they look like they're bending into each other.
Hair's shape is a bit off. It's like it's hanging off the head.
Her second ponytail should show a bit instead of just the scrunchy part.
The dress seems to go diagonal on an angle that looks a bit too steep.
Might wanna make her a biiit larger, maybe 1 or 2 pixels.
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PostSubject: Re: A Sprite Topic That Fails a lot   Tue Apr 10, 2012 12:23 pm


Fixed most of the stuff, still have to make the head a bit bigger.
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PostSubject: Re: A Sprite Topic That Fails a lot   Tue Apr 10, 2012 12:48 pm

[:] wrote:

Fixed most of the stuff, still have to make the head a bit bigger.


That looks better.
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PostSubject: Re: A Sprite Topic That Fails a lot   Tue Apr 10, 2012 2:35 pm

[:] wrote:

Fixed most of the stuff, still have to make the head a bit bigger.

Bracket, you didn't fix the noodle limbs.
I told you that. :<
Regardless, the legs need to be thicker, and the head is a bit eh regardless.
Shading is better, though. However, you don't want to make the highlights shine so much. Her skin should not be reflective and the white shouldn't be a kind of metallic.
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PostSubject: Re: A Sprite Topic That Fails a lot   Sat Apr 14, 2012 8:37 am

Wow, that sprite sucks. I'm sorry I even posted it.


Made this for the weekly challenge at Pixel Joint. It's less meh. :/
15 colours total, including transparency.
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PostSubject: Re: A Sprite Topic That Fails a lot   Sat Apr 14, 2012 8:51 am

[:] wrote:
Wow, that sprite sucks. I'm sorry I even posted it.


Made this for the weekly challenge at Pixel Joint. It's less meh. :/
15 colours total, including transparency.


That's.... Interesting...
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PostSubject: Re: A Sprite Topic That Fails a lot   Sat Apr 14, 2012 3:24 pm

[:] wrote:
Wow, that sprite sucks. I'm sorry I even posted it.


Made this for the weekly challenge at Pixel Joint. It's less meh. :/
15 colours total, including transparency.

Crazy light source is GO.
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PostSubject: Re: A Sprite Topic That Fails a lot   Sat Apr 14, 2012 9:14 pm

You know guys, I really, sincerely appreciate those two useless posts that don't help me improve in any way what so ever.

Thanks.
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PostSubject: Re: A Sprite Topic That Fails a lot   Sat Apr 14, 2012 10:38 pm

Crater was actually pointing out that there is no definite light source in the sprite.

Your shading lacks continuity.
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PostSubject: Re: A Sprite Topic That Fails a lot   Sun Apr 15, 2012 8:37 am

Lukepi wrote:
Crater was actually pointing out that there is no definite light source in the sprite.

Your shading lacks continuity.

And yeah, there's no certain light source.
A lot of the things look bolded, like the lily pad. It looks kind of like a 3-Dimension oval to me.
I'd also say the browns need a highlight(well, highlight sound a bit too bright, let's go with a lighter hue)
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PostSubject: Re: A Sprite Topic That Fails a lot   Sun Apr 15, 2012 1:32 pm

@Lukepi: Yes, but I tried and tried and couldn't figure out from his post exactly where the lightsource was inconsistent.
I'm guessing that it's on the torso and left leg?

I appreciate that you're taking time to post in my topic and make somewhat of an effort to help me, but if you guys are just going to rant about how much my sprites suck, I can go somewhere else.

@Cav: I don't quite understand how to fix that. Maybe lighten the tones at the top of the lilypad?
I'm afraid that I can't add another colour for the basket. There's a 15 colour limit. :/
I could dither out one of the green shades, (there are currently 5) but it creates a texture on the skin.
Any suggestions?

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